Skyfire Exosuit (UNSC)


MEGA Skyfire 2


Weapon Ra DM FE AP Misc Points
Chain Gun - Heavy 5" / 35" 2 7 0 131

Notes

Huge: Huge units can be squads, Characters or Psionics and may be equipped with heavy weapons and fire them while moving, but suffer a -2 penalty to fire effect.

In close assault, a huge model rolls 4 kill rolls. If the opposing unit fails to destroy the huge model, it must fall back, even if it won the assault.

Furthermore, while being shot at by any weapons without an AP score, a huge model must receive at least two hits in the same volley of fire to be wounded.

Huge models do not receive any benefits of cover.
Jet Packs: This unit is equipped with some form of device that allows far greater movement than regular infantry. Adding this trait allows the unit to use the “Jet Packs” advanced rule.
No Grenades: The unit does not carry grenades and is subject to a -2 penalty in assault combat.
Obvious Target: Can always be chosen as a target, cannot hide.
Resilient (3): Gain 3 wounds, each "wound" looses one point, each "kill" looses two
Save: Squads with this trait roll 1d6 for every hit they suffer. On a result of 5+ the hit is negated.

NOTE: Power Armour Troopers can only make one save in close combat.

Total Points: 131

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